Search
Now showing items 1-3 of 3
Automated virtual reality (VR) cognitive therapy for patients with psychosis: study protocol for a single-blind parallel group randomised controlled trial (gameChange).
(2019-08)
Introduction Many patients with psychosis experience everyday social situations as anxiety-provoking. The fears can arise, for example, from paranoia, hallucinations, social anxiety or negative-self beliefs. The fears lead ...
Developing an automated VR cognitive treatment for psychosis: gameChange VR therapy
(2020-04)
The automated delivery of psychological treatment using virtual reality (VR) has the potential to revolutionise patient access to evidence-based care. VR creates immersive, interactive computer simulations, which elicit ...
A safe place to learn: a peer research qualitative investigation of automated virtual reality cognitive therapy (gameChange)
(2023-01)
Background: Automated virtual reality (VR) therapy has the potential to substantially increase access to evidence-based
psychological treatments. The results of a multicenter randomized controlled trial showed that ...