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dc.contributor.authorSiwela, Mpilo
dc.date.accessioned2020-06-03T14:06:56Z
dc.date.available2020-06-03T14:06:56Z
dc.date.issued2020-04
dc.identifier.citationMpilo Siwela. Making serious learning easy and fun at OHFT: Educational board games. Library and Information Research Volume 43 Number 127 2020en
dc.identifier.issn07408188
dc.identifier.urihttps://oxfordhealth-nhs.archive.knowledgearc.net/handle/123456789/473
dc.description.abstractLearning and knowledge sharing are of paramount importance at Oxford Health Foundation Trust which has recently embarked on a wide scale Apprenticeship program as well as other training courses. Oxford Health Library staff piloted the project with an initial purchase of three games and held a Games Day at Warneford Hospital along with other game events. For evaluation, we sent a survey to all team leaders who borrowed the games and phoned a sample of participants. We also collected comments from those attending drop in sessions and loan statistics from our library catalogue. Awareness of the games is evidenced by increasing usage statistics. Responses from the feedback survey were positive. These experiences demonstrate how interactive learning through board games provided by NHS Library Services can improve learning for patients and staff.en
dc.description.urihttps://doi.org/10.29173/lirg812en
dc.language.isoenen
dc.subjectInteractive Learningen
dc.subjectTrainingen
dc.subjectTeam Developmenten
dc.subjectLibrary Servicesen
dc.titleMaking serious learning easy and fun at OHFT: Educational board gamesen
dc.typeArticleen
dc.contributor.disciplineLibrarian


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